latinumsbetter: (48)
[After the execution finishes and Wendy is dragged down into the Earth by that absolute horrific monstrosity of a creature and Typhon gives his goodbye, Quark will stand there for a long moment in the silence, before announcing, in a voice that wavers while trying to go for neutral:]

The bar’ll be open. Sitting around alone isn’t going to help anyone. [he turns to look at Ferdinand] Ferdinand, you’re with me. I need someone to move the table.

[and, taking Cerejeira’s elbow, he’s going to head out of the Arena. So...post trial, the Eatery’s been moved into bar configuration by Ferdinand and Quark. There’s been several of the extra togas gathered and folded to be used as blankets. There are snacks from the pantry brought out and placed on plates and in bowls and left out to eat. The bar is open, but so is the kitchen, if anyone wants to make something.

Both Ferdinand and Quark can be found behind the bar, the latter attempting to teach the former how to use the replicator he’s now got back there in addition to the other drink components. At least it’s keeping them busy. They’re both there to serve drinks, however.

The door is open.]
letsplayamod: ([Typhon] RUTHLESSNES IS MERCY)
The time has come once again. Gather in the arena, it is time for judgement.

[The murky weather outside reflects the mood of the walk out to the cliffs. Once again, several soldiers have stepped free of Typhon's veins to stand guard over the arena. Maybe it's a mistake, but they seem to offer their silent condolence, if not their indifference.

With everyone gathered, a great rift opens once more outside the barrier. Typhon reveals himself, this time only from the waist up. Peering down from his glowing portal, blanketed in the last light drizzles outside your shimmering dome.
]

Bah... So safe and secure within your bubble. Or, perhaps not anymore. [He moves to rest a palm on the barrier, and recoils as it once again stings his palm.] See what your Athena has 'gifted' you - nothing but strife. A broken world that needs rebuilding... But no matter. I will complete that task once we are through.

You have your evidence. Now, begin.


[TRIAL START]
[Friday has come once again, Typhon’s deadline for the carrot of a motive dangled in front of their faces. Temptations abound and, when the godlings stir in the morning, the air feels thick in a way it hasn’t before. Thunder rumbles outside and the sound of sheets of rain pour down but only ends up pounding against Athena’s protective barrier. No one could ask for a finer umbrella.

There's no more monstrous cyclops threatening your morning. The horses were corralled back to their stables to wind down from the frightening excitement of last Wednesday. From then on, Typhon's threats have once more grown quiet. Everything seems to be... fine.

Still, something feels off.]
latinumsbetter: (49)
[Welcome back to the Eatery. Perhaps the mood is more somber than it was during the last meeting in here, but once again there is food and (non-alcoholic) punch to go around. Quark, Wendy and Vanity occupy the head of the table, but there’s plenty of other seats for both those that helped set up and those that didn’t. Looks like it’s time to put your heads together again and hopefully sort some things out.

Once everyone’s seated and in attendance, Quark pushes to his feet.]


Alright, we’re all pretty tired after yesterday so I’m not going to draw this out. Let’s just get started. [and he motions at Vanity, before sitting back down]


((BIG OOC NAVIGATION))

|| MOTIVE (MURDER PREVENTION IDEAS) | INVEST RESULTS & INFO | ESCAPE ROUTE & WHEN TO USE IT | WORKING ON GOD POWERS (COMBAT TRAINING) | EMERGENCY SUPPLIES | GEN CHATTER ||
[The morning of Wednesday starts with a distant commotion. As much as you can hear from your rooms. Scrambling out, you might catch a strange sight: a couple horses, and even a pegasus, had managed to reach the first floor. They were rapidly leaving that floor too, sprinting out into the open area with a clear sense of panic.

Whatever's the matter, it sounds like it's coming from deep within the temple. Investigate?
]
latinumsbetter: (43)
Every evening at dusk (unless, for some reason, Quark is indisposed,) the Eatery transforms into Quark's Bar. The table, now with a crack patched up ith dried glue on one end, becomes a bartop with chairs lined up on one side. Some of the extra chairs are placed along the wall behind the bar as a makeshift bench for ingredients, glasses, ice, and anything else. Frequent visitors might note that there's always an untouched drink made and set out every evening. There are bowls of peanuts placed on top of the bar for snacking. On one end of the bar there's a selection of pastries, fresh-baked by Lebkuchen, who might also be there.

On one end of the table, opposite from the crack, is a interesting look board game. Next to it is a plate of lebkuchen, left out for a specific bunch of fuzzy creatures that seem to like them. In another corner is a roulette-esque kind of game.

In the rafters, there's a whole swarm of Zubats now, and one or two of them might come down to say hello. If they do, Quark is shooing them away again, but they only go back up to the ceiling.


Outside the door to the Eatery is a sign, handwritten, and further inside, the menu tacked up in a couple places behind the bar:

Quark's Bar


Hand-mixed drinks
Home-made fresh pasteries
Snacks
Good Company


Come on in and take a load off!
Open Every Evening at Dusk


Tokens accepted as payment
NO RED MURDEROUS ROBOTS ALLOWED


MENU


Non-alcoholic drinks: 2 tokens
Alcoholic drinks: 4 tokens
Lebkuchen: 1 token/piece, 4 for 3 tokens
Breadroll: 1 token/piece
Lollipops: 1 token/each
Wednesday Special: Homemade Apple Strudel! 3 tokens/slice


Links )

Weekly Log
A new week rolls around. You are three people lesser than you were at this time last week. No owls mark the horizon, or tall goddesses stroll the pavilion. Wherever Athena's gone, it seems her promise to return promptly hasn't met with success... or worse.

What's more, Typhon's presence now looms over the island. His twisted game now fully realized: if you really wish to leave here, you'll need to get away with murder, and one of your own already failed and reaped the consequences. There's no change for Crito or Sayo's statues on the pavilion. They simply stand silent, watching the rest of you go about your lives as fresh godlings.

It's not all bad, however. The clouds that marked the sky as near-perpetual overcast have started to wane. Stars and sunlight have started to peak through. Within the temples, the strange force keeping you from taking those mysterious stairs has finally vanished. You're free to move to the next level of whatever this shimmering palace has to offer.

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